Clue Ride Development

Use Cases & Narratives

Narratives

Current targets for the Game:

Also see Clue Ride Narratives for the broader set.

Use Cases

The following page is good, but I'm moving toward an organization of the UCs that revolves around a Design.
Clue Ride Use Cases

Architecture

Grab Bag of links

Clue Ride Components
Clue Ride Domain
Clue Ride State Objects & puzzle-solved-state
Clueride AngularJS
Bootstrap Custom Build
Module Sharing Ionic2

Network (Core) Design Questions

Badge Design
Network Validation
Services and Stores
Clue Ride Geo Classes - somewhat behind
Feature Classes - How User Domain and Geometry classes relate
Track-based Network Proposal - One of the more complicated bits of logic
Course Structure - Locations & Paths Plus non-Geometrical data
Server Sent Events - Augments if not replaces Server Push

New Organization

These design pages help organize groups of related Use Cases. There is a Google Doc which indexes the UCs: https://docs.google.com/spreadsheets/d/1dTF05pYrtEZSqXuJPYqU9yWsrON62ODs0Pxg_VPExdQ/edit#gid=2022451754

Page Layouts

Attraction Page
Outing Page

DB Design

Clue Ride DB Design
Badges DB Design

UI Design

Navigation Design

Dev Environment

Angular Code Templates

Deprecated

Top Level

These are way out-of-date:
architecture.png

Data Structures

dataStructures.png
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