Complete Course Narrative
At the conclusion of the game is an opportunity to expand the experience.
Steps
- The Game State is Rolling; Seekers are rolling into the last destination; the completion of the Course.
- The Guide asks that everyone get out their device and then sprinkles the magic "Course Completed" dust (or clicks on the button that does the virtual sprinkle).
- This sends the GameState Event for Course Completion to all devices in the Team which brings the app to the Course Completion screen (described below).
- Some seekers will have earned a badge with this event: Course Completion Badge which does its fanfare on its own screen — or maybe pop-up overlay.
- The Badge can be left in place for X amount of time, or cancelled.
- Upon the Badge closing, the app returns to displaying the "Course Completed" screen as described below. This will include a summary of the completed course whose details are described on that screen.
- There are "Next" buttons that proceed through (in order)
- Appreciation Page
- Bring up building and maintaining the courses — giving back to the community
- Evaluation Pages
- Sharing Pages
Course Completed Screen
- Name of the Course (again)
- Details about this run:
- Mileage covered
- Puzzles Solved
- Attractions opened
Badge "Ceremony"
- We want a Badge Event that concludes the course for those running the course along with the "Badge Ceremony"
Appreciation Page
This is a good time to sell the community involvement, the opportunity to give back to the community, and abundance mentality.
- Probably want a separate page thanking them for participating and inviting them back.
- How to build future courses will be discussed.
- Separate
- Links to share the experience.
- Evaluating; feedback opportunities
- Achievements Page
- Survey questions
page revision: 6, last edited: 14 Mar 2020 12:49